[Part 2] Pigeonhole chase

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    Re: [Part 2] Pigeonhole chase

    Post by V on Sat Aug 23, 2014 11:37 pm

    285HP
    20SP
    __


    Vriz ate some bullets the second he entered the room. He shook it off and laughed before charging at the nearest sentry(Automated Sentry 3).


    (Double V -6SP)
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Sat Aug 23, 2014 11:37 pm

    The member 'Vriz' has done the following action : Dices Rolls

    #1 '[DD] Vriz' :


    --------------------------------

    #2 '[DD] Vriz' :
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    arcane halo


    Re: [Part 2] Pigeonhole chase

    Post by arcane halo on Sun Aug 24, 2014 12:08 am

    Arc takes a deep breath and bides her time [charge]
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    Jhereshko


    Re: [Part 2] Pigeonhole chase

    Post by Jhereshko on Sun Aug 24, 2014 12:12 am

    [AUTO TURNS]

    Ty: 115/140
    Ty (+20HP)
    Ty: 135/140 HP

    MM: 330/460 HP

    Jay, noticing the shock and lack of control from his two companions, quickly pulled into his demonic side and mentally controlled Ty and MM, for only a short while.

    Ty, shaken up by the shotgun blast, gets right back into the fray. Watching the other members of Hero Corp., he followed suit and attacked the right side, plunging his fist into Automated Sentry 3.

    MM, noticing J wouldn't be able to take another assault like he just did, grabbed the psychic module and healed Jay massively, prepping his bow for his next strike.

    MM's Heal:
    -2 Shots, 8 shots left
    -10 SP
    Jay heals 184 HP!
    Jay: 190/420 HP
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Sun Aug 24, 2014 12:12 am

    The member 'Jhereshko' has done the following action : Dices Rolls

    '[DD] Ty' :
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    Araphen


    Re: [Part 2] Pigeonhole chase

    Post by Araphen on Sun Aug 24, 2014 12:37 am

    The second volley begins.

    Turret 1 fires a missile at Ty!
    Sentry 1 fires at Ty as well!
    Sentry 2 also fires at Ty!
    Guess this group isn't a fan of typhlosions.

    The Goliath bashes at MM!
    Turret 2 shoots J in the knee!

    Sentry Gun 1 is off-center and their automatic rounds spread amongst Roy and Ty! (damage die damage is halved against Ty and Vriz, Ty still takes +30 bonus)
    Sentry 3 fires a missile at Arc!

    From the left:
    Automated Turret 1: 600/600
    Automated Sentry 1: 650/650
    Automated Sentry 2: 650/650

    Up front:
    Automaton Goliath: 1500/1500
    Automated Turret 2: 600/600

    From the Right:
    Sentry Gun 1: 60/400 (Base damage: 10)
    Automated Sentry 3: 160/650
    Sentry Gun 2: Negative power'd/400 (Base damage: 10)
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Sun Aug 24, 2014 12:37 am

    The member 'Araphen' has done the following action : Dices Rolls

    'Enemy Damage Die' :
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    Jhereshko


    Re: [Part 2] Pigeonhole chase

    Post by Jhereshko on Sun Aug 24, 2014 12:54 am

    1/420 HP

    Jay enjoyed the healing touch provided by the mind controlled MM, but immediately went into Full Demon Forme as his health drops, and his lights shined red. Coughing up blood, his body and clothes grew pitch black, with glowing red symbols on him. With a laugh, he stared down the Automated Sentry 3 already cut in with a V and punch dent. Vanishing and appearing beside the sentry, another explosion appeared in a black and red smoke. Jay's merciless rage led to controlling MM to speed their process yet again.

    [NEGATIVE POWER]
    [420 - 1 = 419 DAMAGE, 4 SP]
    19SP
    [Kill Auto Sentry 3]

    ---

    Ty takes a final breath before he collapses, the turrets seeming to be making a laughing sound as he collapses.

    MM: 230/480 HP

    MM, glad his reflexes has kept him alive thus far, quickly motioned the psychic module to heal Jay one more time, trying to keep his Demon side from having too much control.

    -5SP
    10 SP
    Jay healed 96HP
    Jay: 97/420 HP
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    arcane halo


    Re: [Part 2] Pigeonhole chase

    Post by arcane halo on Sun Aug 24, 2014 12:55 am

    Arc, ready for the attack manages to dodge the missile.

    She coils both weapons around sentry gun 1, and throws it across toward Automated Turret 1.
    [Lady Luck 1]

    HP: 145
    SP: 17
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Sun Aug 24, 2014 12:55 am

    The member 'arcane halo' has done the following action : Dices Rolls

    #1 '[DD] Arc' :


    --------------------------------

    #2 'Six Sided Die' :

    #2 Result :
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    arcane halo


    Re: [Part 2] Pigeonhole chase

    Post by arcane halo on Sun Aug 24, 2014 1:00 am

    Sentry gun 1 smashes into Auto Turret 1, crushing a giant chunk of the machinery.

    Using the momentum of the movement as she draws her weapons back, Arc pistons herself forward toward the turret, and mid-air straightening and attaching her weapons into one blade, lands and impales the turret before leaping away from it in aspiring safety.

    [Lady Luck 2]

    HP: 145
    SP: 16
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Sun Aug 24, 2014 1:00 am

    The member 'arcane halo' has done the following action : Dices Rolls

    #1 '[DD] Arc' :


    --------------------------------

    #2 'Six Sided Die' :

    #2 Result :
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    V


    Re: [Part 2] Pigeonhole chase

    Post by V on Sun Aug 24, 2014 7:27 pm

    260HP
    14SP
    __


    Vriz's adrenaline rush devalued the sentry's attack. He was already on the move to the other side after striking Auto Sentry 3. He knew full well that the others would pick up the pieces.

    Vriz drove his blade into Auto Sentry 1, leaving his habitual V mark again.


    [V]
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Sun Aug 24, 2014 7:27 pm

    The member 'Vriz' has done the following action : Dices Rolls

    '[DD] Vriz' :
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    Araphen


    Re: [Part 2] Pigeonhole chase

    Post by Araphen on Fri Sep 05, 2014 9:08 pm

    Automated turret 1 seems to be lagging to react from the damage it received.

    The first Sentry shoots at J!
    The second finds it a better idea to target Vriz.

    The Automated Goliath follows up with an attack against Vriz as well. (+30 base damage!)
    The last Turret targets Arc, for good measure.



    From the left:
    Automated Turret 1: 30/600
    Automated Sentry 1: 380/650
    Automated Sentry 2: 650/650

    Up front:
    Automaton Goliath: 1500/1500
    Automated Turret 2: 600/600

    From the Right:
    Sentry Gun 1: whipped/400 (Base damage: 10)
    Automated Sentry 3: Also Negative power'd/650
    Sentry Gun 2: Negative power'd/400 (Base damage: 10)[/quote]
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Fri Sep 05, 2014 9:08 pm

    The member 'Araphen' has done the following action : Dices Rolls

    'Enemy Damage Die' :
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    mudkipmaster


    Re: [Part 2] Pigeonhole chase

    Post by mudkipmaster on Fri Sep 05, 2014 9:21 pm

    MM... decided to put the psychic module to the test... He knows Araphen can do it....perhaps...he can too.....

    *MM attempts to cast Revive upon Ty! *

    Focusing 10 SP he whispers: "I do owe you one..."
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    Araphen


    Re: [Part 2] Pigeonhole chase

    Post by Araphen on Fri Sep 05, 2014 9:29 pm

    mudkipmaster wrote:MM... decided to put the psychic module to the test... He knows Araphen can do it....perhaps...he can too.....

    *MM attempts to cast Revive upon Ty! *

    Focusing 10 SP he whispers: "I do owe you one..."

    Unfortunately, for never having tried to revive before, you end up spending an extra 2 SP. Yes, 2 SP that you don't have. You're not sure how this work, but you feel burned out.

    Fortunately, the module recognizes Ty as a valid target, you can feel it worked out in healing some of his wounds in the end.

    New MM SP: -2/25
    New Ty HP: 50/140
    It costed 2 shots out of the module, it now has 5 shots left.
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    Typhlosion


    Re: [Part 2] Pigeonhole chase

    Post by Typhlosion on Fri Sep 05, 2014 9:45 pm

    :50/140 +28 from turn start.
    : 25/25
    : 200

    Ty groans, getting to his feet. His memories hazy, and his mind cloudy, his instincts kick in, and he fires his laser at the first Automated Sentry.

    [Bloodthirster.]

    :138/140
    : 23/25
    : 200
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Fri Sep 05, 2014 9:45 pm

    The member 'Typhlosion' has done the following action : Dices Rolls

    '[DD] Ty' :
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    Jhereshko


    Re: [Part 2] Pigeonhole chase

    Post by Jhereshko on Fri Sep 05, 2014 10:00 pm

    72/420

    Jay, taken aback by the last few moments, takes no hesitation taking out these guns that are wrecking his friends. He aims for Auto Turret 1.
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Fri Sep 05, 2014 10:00 pm

    The member 'Jhereshko' has done the following action : Dices Rolls

    '[DD] J' :
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    V


    Re: [Part 2] Pigeonhole chase

    Post by V on Fri Sep 05, 2014 10:10 pm

    80HP
    10SP
    __

    Vriz got blasted. It didn't matter while adrenaline was kicking. He immediately flipped back up to finish the job on Auto Sentry 1.
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    RNG Master

    Re: [Part 2] Pigeonhole chase

    Post by RNG Master on Fri Sep 05, 2014 10:10 pm

    The member 'Vriz' has done the following action : Dices Rolls

    '[DD] Vriz' :
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    Araphen


    Re: [Part 2] Pigeonhole chase

    Post by Araphen on Fri Sep 05, 2014 10:28 pm

    Sentry 2 fires at Ty!
    The Goliath, on the other hand, attacks J!
    Finally, the turret locks on and fires a missile at MM.

    From the left:
    Automated Turret 1: punt/600
    Automated Sentry 1: just killed/650
    Automated Sentry 2: 650/650

    Up front:
    Automaton Goliath: 1500/1500
    Automated Turret 2: 600/600

    From the Right:
    Sentry Gun 1: whipped/400 (Base damage: 10)
    Automated Sentry 3: Also Negative power'd/650
    Sentry Gun 2: Negative power'd/400 (Base damage: 10)

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    Re: [Part 2] Pigeonhole chase

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